Latest Projects
Working Experience
Through my contributions to films for a number of international companies, I’ve honed my ability to deliver high-quality work efficiently on time-sensitive projects. I am experienced in a range of Houdini effects, tool and asset creation, and in conducting research and development.
Projects
Recommendations
Years
Recommendations
Both hard and soft skills are an essential component of any great FX team, which is why I appreciate the importance of being a team player. See what colleagues in the industry have said about my work:
Pablo García
Ben Frost
Jody Stocks
I've had the privilege of witnessing his exceptional talents and dedication, he has a trained eye for detail, a passion for excellence, and his willingness to grow. Not only is Dante skilled but, he is an incredible team player who has a positive can-do attitude and is willing to assist his fellow teammates.
Abhinav Gupta
Dante is a team player who fosters a positive and collaborative work environment. He is approachable, open to feedback, and always willing to lend a helping hand to colleagues. I highly recommend Dante. His leadership style, expertise, and dedication make him an asset to any team or organization.
Sue-Mari Sauer
He is a great problem solver and has shown the ability to digest large volumes of information and implement creative solutions to problems on the fly. Dante has demonstrated the ability to articulate information/problems and ideas in both verbal and written forms.
Thoran Slock
Dante is very kind and understanding and managed to always meet deadlines even when they were quite heavy to say the least. In an environment where each artist has to do 30 shots per week on some weeks, Dante managed to streamline the process a lot and also keep stress at a minimum.
Nicole ten Cate
I believed that with him in charge the process would be much easier. Dante was only with our company a few months longer than most of the other VFX artist looked up to him because of his experience, his knowledge, and his willingness to help them whenever they were running into problems.
Callum Verster
He is an extremely talented effects artist who is punctual with his due dates and proactively puts his best work forward. He has a keen eye for detail and is never afraid to tackle even the most challenging effects. A stand-up gentleman that would be an asset to any production.
Daniel Snaddon
Even though Dante came to us straight out of the animation school, he impressed us with his work on some of the key VFX shots in the film, and his dedication to getting the best quality with the resources we had. I've also found Dante to be a very generous spirit, and a real team player.
Kyle Maier
Dante is a hard worker that isn't afraid to take on a challenge. I Have had the chance to work with him over two productions so far and on both he has proven to be a great and important asset to the VFX team.
Mike Buckland
Dante is a strong VXF artist who quickly adapted to the challenges of the productions at Triggerfish and produced great work while on the team, which focused largely on fluid dynamic systems. I would recommend him as a solid VFX artist who turned in some great shots
Ajdin Durakovic
Dante was always there to rely on whenever you needed him. He is an extremely talented VFX artist with a strong technical background. Have great attention to detail and have a great balance between speed and quality. Dante is a must-have for any VFX production.
Kaya Kuhn
He immediately impressed us with his technical competency and efficient workflow, quickly outputting the same level and volume of work as senior members on the team. He continued on to work as a vfx artist on ‘Seal Team’, where I was the co producer.
Sue-Mari Sauer
I am confident that he will devote himself to any task within your company with a high degree of diligence. He is a great problem solver and has shown the ability to digest large volumes of information and implement creative solutions to problems on the fly. Dante has demonstrated the ability to articulate information/problems and ideas in both verbal and written forms. Dante has also shown initiative in helping others in the VFX team. He works very well in a team and implements directions properly and to specifications given.
Read Sue's full recommendation here.
Thoran Slock
Dante was my colleague at first and was later promoted to Supervisor as he was already doing most of the work a supervisor would do, he was already our main point of contact for Houdini related questions as well as questions related to internal matters. Dante is very kind and understanding and managed to always meet deadlines even when they were quite heavy to say the least. In an environment where each artist has to do 30 shots per week on some weeks, Dante managed to streamline the process a lot and also keep stress at a minimum.
Read Thoran's full recommendation here.
Nicole ten Cate
My experience with Dante has been very good, he’s very communicative and extremely hardworking. As we had no FX supervisor on Interstellar Ella, I suggested Dante personally to our boss because of his good connection with the other employees and the fact that I believed that with him in charge the process would be much easier. Dante was only with our company a few months longer than most of the other VFX employees but they looked up to him because of his experience, his knowledge, and his willingness to help them whenever they were running into problems.
Read Nicole's full recommendation here.
Callum Verster
I've had the pleasure of working alongside Dante for over 22 months, over two very demanding projects as Dante's VFX Production Coordinator. Dante has never failed to impress me. He is an extremely talented effects artist who is punctual with his due dates and proactively puts his best work forward. He has a keen eye for detail and is never afraid to tackle even the most challenging effects. A stand-up gentleman that would be an asset to any production. I would gladly recommend Dante for any VFX position.
Read Callum's full recommendation here.
Daniel Snaddon
I had the privilege of working with Dante on our BBC animated short The Snail & The Whale. It was a very VFX intensive project with a ton of water effects, and Dante was a valuable asset to the team. Even though Dante came to us straight out of the animation school, he impressed us with his work on some of the key VFX shots in the film, and his dedication to getting the best quality with the resources we had. I've also found Dante to be a very generous spirit, and a real team player.
Read Daniel's full recommendation here.
Kyle Maier
Dante is a hard worker that isn't afraid to take on a challenge. I Have had the chance to work with him over two productions so far and on both he has proven to be a great and important asset to the VFX team.
Read Kyle's full recommendation here.
Mike Buckland
Dante has worked for Triggerfish Animation Studios, starting as an intern in January 2019 until February 2021 as a VFX artist on our TV special “The Snail and the Whale” and our CG animated feature film “Seal Team”. Dante is a strong VXF artist who quickly adapted to the challenges of the productions at Triggerfish and produced great work while on the team, which focused largely on fluid dynamic systems. I would recommend him as a solid VFX artist who turned in some great shots on the projects to which he was attached.
Read Mike's full recommendation here.
Ajdin Durakovic
I’ve had the pleasure of working alongside and under Dante’s supervision for over 10 months, as he was the VFX coordinator on two very demanding projects. Dante was always there to rely on whenever you needed him. He is an extremely talented VFX artist with a strong technical background. Have great attention to detail and have a great balance between speed and quality. Dante is a must-have for any VFX production. And if I would run any kind of VFX production he would be definitely my
Read Ajdin's full recommendation here.
Kaya Kuhn
He immediately impressed us with his technical competency and efficient workflow, quickly outputting the same level and volume of work as senior members on the team. He continued on to work as a vfx artist on ‘Seal Team’, where I was the co producer. He was a heavy hitter on Seal Team, responsible for a large output of shots. He is especially talented working in Houdini and with fluid simulations. I can recommend him as a vfx artist.
Read Kaya's full recommendation here.